If you add extreme morphs the skeleton mesh will distort due to the morph projection not being able to get a 1:1 correlation but it will be usable for most things, even if it is a bit lumpy. It will fit to G8F without complaint now. If theres something you can't get it to do try scaling the bones individually. More shaping morphs, most proprtions can be adjusted in some way. Some quality of life refinements on the icons. Very weird poses can cause the torso bones to stick out at the neck but who bends both forward and backwards at the same time eh? If you are looking for shiny blades and carefully crafted hand poses, look no further than Blade Hand Poses And Props for Genesis 8!G8 OpenPoseRig, Final version, (barring bug fixes), V1.0Įliminated the 'prop bones' and managed keep the torso from exploding without them, should make it more suitable for exporting. After installation, the poses and their props will be available in the 'Props/ATGL' folder. All poses are available for both male and female figures and for both left and right hands. Props can also be loaded alone and their root and rotation order have been carefully configured to make placing the items in the scene as easy as possible. You won't have to load the prop first and the posing can be neatly undone if necessary. Only the relevant hand will be posed and the rest of the existing figure pose will be preserved. The set comes with scripts to simultaneously pose the hand and place the weapon perfectly by simply selecting the figure and clicking the pose icon. Raise a shining blade and jump into the fray!īlade Hand Poses And Props is a set of 50 hand poses for male and female Genesis 8-based characters holding one of the 5 weapons included as props.
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